![]() With our games, we think that's where the long-term life of them really is. And then some period later (we're still currently designing what that service looks like), you'll be able to have your own private world, and be able to mod it, and do all of that. Our goal at launch - this is really new for us - is have a well-running, robust service. We will not be able to do that at launch, though. ![]() So we are 100% committed to doing that in 76 as well. It sounds like you will not be able to take mods into public lobbies (for obvious reasons). This will not be available at launch, but once it is added you'll be ale to set up private, modded lobbies. ![]() Todd Howard just confirmed during this interview that you they are 100% fully committed to bringing mods to their games, including Fallout 76.
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